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Trigger Happy


Year
2014
Category
Fiction

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๐Ÿ“œ SIMILAR VOLUMES


Trigger Happy
โœ Steven Poole ๐Ÿ“‚ Library ๐Ÿ“… 2011 ๐Ÿ› Arcade ๐ŸŒ English

<span>The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty

Trigger Happy
๐Ÿ“‚ Fiction ๐Ÿ“… 2007

Videogames first came on the market thirty years ago as a marginal technological curiosity. Now they are virtually everywhere. Videogame sales have equaled movie sales. They are played by more adults than children, and game design can even be studied in college. Yet videogames are still often viewed