<p>The 19th issue of the Transactions on Computational Science journal, edited by Anton Konushin, is devoted to the topic of computer graphics. The 12 papers in the volume constitute revised and extended versions of a selection of contributions presented at GRAPHICON 2012, the 22nd International Con
Transactions on Computational Science XXXVII: Special Issue on Computer Graphics
β Scribed by Marina L. Gavrilova, C. J. Kenneth Tan, Jian Chang, Nadia Magnenat Thalmann
- Publisher
- Springer Berlin Heidelberg;Springer
- Year
- 2020
- Tongue
- English
- Leaves
- 183
- Series
- Lecture Notes in Computer Science 12230
- Edition
- 1st ed.
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions, and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods.This, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers included in the volume constitute extended versions of selected papers presented at the 36th Computer Graphics International Conference, CGI 2019. Topics covered include virtual reality, augmented reality, image retrieval, animation of elastoplastic material, and visualization of 360Β°HDR images.
β¦ Table of Contents
Front Matter ....Pages i-xiii
Do Distant or Colocated Audiences Affect User Activity in VR? (Romain Terrier, Nicolas Martin, Jeremy Lacoche, Valerie Gouranton, Bruno Arnaldi)....Pages 1-18
Physical Environment Reconstruction Beyond Light Polarization for Coherent Augmented Reality Scene on Mobile Devices (Aβaeshah Alhakamy, Mihran Tuceryan)....Pages 19-38
Integrated Analysis and Hypothesis Testing for Complex Spatio-Temporal Data (KreΕ‘imir MatkoviΔ, Denis GraΔanin, Michael Beham, Rainer Splechtna, Miriah Meyer, Elena Ginina)....Pages 39-56
Action Sequencing in VR, a No-Code Approach (Flavien LΓ©cuyer, ValΓ©rie Gouranton, Adrien Reuzeau, Ronan Gaugne, Bruno Arnaldi)....Pages 57-76
Single Color Sketch-Based Image Retrieval in HSV Color Space (Yu Xia, Shuangbu Wang, Yanran Li, Lihua You, Xiaosong Yang, Jian Jun Zhang)....Pages 77-90
Integral-Based Material Point Method and Peridynamics Model for Animating Elastoplastic Material (Yao Lyu, Jinglu Zhang, Ari Sarafopoulos, Jian Chang, Shihui Guo, Jian Jun Zhang)....Pages 91-108
A Perceptually Coherent TMO for Visualization of 360(^\circ ) HDR Images on HMD (Ific GoudΓ©, RΓ©mi Cozot, Olivier Le Meur)....Pages 109-128
Simulating Crowds and Autonomous Vehicles (John Charlton, Luis Rene Montana Gonzalez, Steve Maddock, Paul Richmond)....Pages 129-143
MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments (Evropi Stefanidi, Dimitrios Arampatzis, Asterios Leonidis, Maria Korozi, Margherita Antona, George Papagiannakis)....Pages 144-169
Back Matter ....Pages 171-171
β¦ Subjects
Computer Science; Computer Graphics; Information Systems Applications (incl.Internet); User Interfaces and Human Computer Interaction; Image Processing and Computer Vision; Pattern Recognition
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