Three-Dimensional Television: Capture, Transmission, Display
β Scribed by Levent Onural, Haldun M. Ozaktas (auth.), Haldun M. Ozaktas, Levent Onural (eds.)
- Publisher
- Springer-Verlag Berlin Heidelberg
- Year
- 2008
- Tongue
- English
- Leaves
- 639
- Series
- Signals and Communication Technology
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Advances in optical technology and computing power are bringing life-like 3DTV closer, with potential applications not only in entertainment, but also in education, scientific research, industry, medicine, and many other areas.
3DTV will require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal processing to communications. The scope of this book reflects this diversity: different chapters deal with different stages of an end-to-end 3DTV system such as capture, representation, coding, transmission, and display. Both autostereoscopic techniques which eliminate the need for special glasses and allow viewer movement, and holographic approaches which have the potential to provide the truest three-dimensional images, are covered. Some chapters discuss current research trends in 3DTV technology, while others address underlying topics.
This book, the condensed result of an extensive European project developing the future of 3D-Television, is essential to those with an interest in 3DTV-related research or applications, and also of interest to those who, while not directly working on 3DTV, work in areas which developments in 3DTV may touch, such as multimedia, computer games, virtual reality, medical imaging, and scientific simulation.
β¦ Table of Contents
Front Matter....Pages I-XVIII
Three-dimensional Television: From Science-fiction to Reality....Pages 1-9
A Backward-compatible, Mobile, Personalized 3DTV Broadcasting System Based on T-DMB....Pages 11-28
Reconstructing Human Shape, Motion and Appearance from Multi-view Video....Pages 29-57
Utilization of the Texture Uniqueness Cue in Stereo....Pages 59-83
Pattern Projection Profilometry for 3D Coordinates Measurement of Dynamic Scenes....Pages 85-164
Three-dimensional Scene Representations: Modeling, Animation, and Rendering Techniques....Pages 165-200
Modeling, Animation, and Rendering of Human Figures....Pages 201-238
A Survey on Coding of Static and Dynamic 3D Meshes....Pages 239-311
Compression of Multi-view Video and Associated Data....Pages 313-350
Efficient Transport of 3DTV....Pages 351-369
Multiple Description Coding and its Relevance to 3DTV....Pages 371-426
3D Watermarking: Techniques and Directions....Pages 427-470
Solving the 3D ProblemβThe History and Development of Viable Domestic....Pages 471-503
An Immaterial Pseudo-3D Display with 3D Interaction....Pages 505-528
Holographic 3DTV Displays Using Spatial Light Modulators....Pages 529-555
Materials for Holographic 3DTV Display Applications....Pages 557-598
Three-dimensional Television: Consumer, Social, and Gender Issues....Pages 599-629
β¦ Subjects
Signal, Image and Speech Processing; Communications Engineering, Networks; Image Processing and Computer Vision; Applied Optics, Optoelectronics, Optical Devices
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