This book fills the gap between artificial intelligence (AI) books designed to learn underlying AI algorithms and general Unity3D books written to cover basic scene setup and scripting in Unity3D. Game AI Scripting in Unity3D covers implementing AI techniques such as flocking, pathfinding, path foll
Thet Naing: Unity 4.x Game AI Programming
- Year
- 2014
- Category
- Fiction
No coin nor oath required. For personal study only.
๐ SIMILAR VOLUMES
<p> Learn and implement game AI in Unity3D with a lot of sample projects and next-generation techniques to use in your Unity3D projects</p> <p><b>Overview</b></p> <ul> <li>A practical guide with step-by-step instructions and example projects to learn Unity3D scripting </li> <li>Learn pathfinding usi
<p> Learn and implement game AI in Unity3D with a lot of sample projects and next-generation techniques to use in your Unity3D projects</p> <p><b>Overview</b></p> <ul> <li>A practical guide with step-by-step instructions and example projects to learn Unity3D scripting </li> <li>Learn pathfinding usi
Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniquesAbout This Book- Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques- Discover how AI can be applied to a wide range of games to make them mo
Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniquesAbout This Book- Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques- Discover how AI can be applied to a wide range of games to make them mo
Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniquesAbout This Book- Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques- Discover how AI can be applied to a wide range of games to make them mo