Primary strategies of simple pursuit in
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A.A. Melikyan
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Article
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2004
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Elsevier Science
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English
โ 737 KB
Differential games of simple pursuit in which the game space is a plane two-sided figure are considered. The players may go from one side to the other through an edge of the figure or cuts in it. Examples of such spaces are a circular disk, a rectangle and a two-sided plane with a circular cut. Cond