The Sounding Object
โ Scribed by Davide Rocchesso, Federico Fontana
- Tongue
- English
- Leaves
- 411
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Table of Contents
Preface......Page 9
Foreword......Page 11
Everyday listening: an annotated bibliography......Page 13
1979......Page 15
1984......Page 16
1987......Page 17
1988......Page 18
1990......Page 19
1991......Page 20
1993......Page 21
1997......Page 22
1998......Page 23
2000......Page 24
The perceptual study of sounds......Page 29
Perception and psychophysics......Page 30
Geographical and behavioural environment......Page 31
Hearing the source......Page 33
On recognition......Page 34
On physical models......Page 36
On the ecological approach......Page 38
On phenomenology of sounds......Page 40
On expressive sounds......Page 41
Some findings and suggestions......Page 43
Background......Page 45
How to design more usable auditory interfaces?......Page 48
The novelty of sound objects in interaction design......Page 49
A roadmap to interaction design with sound objects......Page 50
Summary......Page 56
Acknowledgments......Page 57
Introduction......Page 59
Analysis of the physical event......Page 61
The effect of sounds' manipulation......Page 65
Scaling with real sounds......Page 69
Interaction between height, distance and mass......Page 76
General discussion......Page 81
Introduction......Page 85
Material......Page 87
Hardness......Page 96
Overall discussion......Page 103
Size, shape, and material properties of sound models......Page 107
Spatial features......Page 108
Material......Page 120
Introduction......Page 123
Control models......Page 124
Walking and running......Page 125
Modeling gestures of percussionists: the preparation of a stroke......Page 133
Auditory feedback vs. tactile feedback in drumming......Page 138
Low-level models: resonators, interactions, surface textures......Page 149
Appendix -- Numerical issues......Page 177
Modal resonators......Page 151
Interactions......Page 156
Implementation and control......Page 169
Sound design around a real-time impact model --- common basics......Page 185
Bouncing......Page 191
Breaking......Page 198
Rolling......Page 199
Crumpling......Page 205
Some audio cartoons of fluid movements......Page 212
Introduction......Page 217
Acoustics inside a tube......Page 221
Modeling the listening environment......Page 223
Model performance......Page 225
Psychophysical validation......Page 226
Conclusion......Page 231
Complex gestural audio control: the case of scratching......Page 233
Appendix......Page 271
Experiment 1 - The techniques of scratching......Page 241
Experiment 2 - Analysis of a genuine performance......Page 251
Experiment 3 - Wearing of the vinyl......Page 261
Design issues for a control model for scratching......Page 267
Devices for manipulation and control of sounding objects: the Vodhran and the InvisiBall......Page 283
Appendix -- Modal synthesis......Page 304
The virtual Bodhran: the Vodhran......Page 284
The InvisiBall: Multimodal perception of model-based rolling......Page 297
Acknowledgments......Page 303
Introduction......Page 309
The Sonic Browser......Page 310
The Sonic Browser - An overview of its functionality......Page 312
Experiments in the validation scenario using the Sonic Browser......Page 322
Cataloguing experiment using the Sonic Browser......Page 344
Conclusions......Page 349
Introduction......Page 353
Rapid prototyping tools......Page 354
Self-contained, stand-alone applications......Page 358
GNU Free Documentation License......Page 363
References......Page 371
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<div>The contributors to this ambitious and wide-ranging collection explore sound as an object, sound studies as a discipline, and the limits of sonic objectivity.</div>
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