<P>One of the difficulties that all psychiatrists encounter when they see patients for less than fifty minutes is how to be empathic while on the run. Nowadays the psychiatrist, often behind schedule, has but a Twenty Minute Hour to evaluate a patientโs level of functioning and current symptoms and
The E-Primer: An Introduction to Creating Psychological Experiments in E-Primeยฎ
โ Scribed by Verdonschot; Spapรฉ; Henk Steenbergen
- Publisher
- Amsterdam University Press
- Year
- 2019
- Tongue
- English
- Leaves
- 244
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
"E-Primeยฎ is the leading software suite by Psychology Software Tools for designing and running Psychology lab experiments. The E-Primer is the perfect accompanying guide: It provides all the necessary knowledge to make E-Prime accessible to everyone. You can learn the tools of Psychological science by following the E-Primer through a series of entertaining, step-by-step recipes that recreate classic experiments. The updated E-Primer expands its proven combination of simple explanations, interesting tutorials and fun exercises, and makes even the novice student quickly confident to create their dream experiment. Featuring: * Learn the basic and advanced features of E-Studioโs flexible user interface * 15 step-by-step tutorials let you replicate classic experiments from all Psychology fields * Learn to write custom code in E-Basic without having any previous experience in programming * Second edition completely revised for E-Prime 3 * Based on 10+ years of teaching E-Prime to undergraduates, postgraduates, and colleagues * Used by Psychology Software Tools to train their own staff!"
โฆ Table of Contents
Table of Contents
Preface to the Second Edition
Preface to the First Edition
Introduction
Chapter I: E- Prime at a glance
Chapter II: List Attributes and Slides
Chapter III: Sound, movies, hardware, and nested Lists
Chapter IV: Beginning programming in E- Prime
Chapter V: Decision making in E-Basic
Chapter VI: Loops and Arrays in E-Basic
Chapter VII: Interactions between Slide objects and the Mouse
Chapter VIII: Various Input/Output devices
References
Appendix: Overview of available E-Objects
About the authors
Index
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