Taxonomy Manager (TM) is a computer-based, full-text method dedicated to represent biological knowledge allowing scientists to continuously revise and reorganize the conceptual framework of data and their interpretation. The system architecture distinguishes clients and a task oriented server. TM pr
The design and implementation of a simulation game for teaching knowledge management
β Scribed by Alton Y.K. Chua
- Publisher
- John Wiley and Sons
- Year
- 2005
- Tongue
- English
- Weight
- 136 KB
- Volume
- 56
- Category
- Article
- ISSN
- 1532-2882
No coin nor oath required. For personal study only.
β¦ Synopsis
Abstract
Knowledge management is a discipline that has rapidly gained attention from both practitioners and academics over the last decade. However, the number of simulation games designed for knowledge management education has been limited. This is largely due to the emerging nature of knowledge management, whose domain the established gaming and simulation community has yet to enter. For this reason, the value and relevance of knowledge management simulation games is highlighted in this article by detailing the design and implementation of a simulation game entitled The Chief Knowledge Officer (CKO). The study was intended to meet two objectives: (a) to provide a template for designing knowledge management simulation games, and (b) to determine the effectiveness of CKO through a pretestβposttest research design. An empirical study which involved 32 finalβyear Business Studies students reading an elective module entitled Knowledge Management Systems in an institute of higher education in Singapore was condβucted. The findings confirmed that CKO was a viable and effective instructional tool for imparting knowledge to the participants. In addition, the scores obtained from CKO had a moderating effect on the participants' attitude towards the subject matter.
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