A new 3-D pursuit-evasion differential g
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A. Segal; T. Miloh
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Article
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1999
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John Wiley and Sons
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English
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The di!erential game of a 3-D encounter between a fast bank-to-turn pursuer (with bounded curvature) and a slower but highly manoeuvrable evader (with unlimited rate of turn) has been solved as a &Game of Kind' and presented in a few earlier papers by the authors. In this paper, not only the pursuer