The Challenge of Mobile Devices for Human Computer Interaction
β Scribed by Mark Dunlop; Stephen Brewster
- Publisher
- Springer
- Year
- 2002
- Tongue
- English
- Weight
- 40 KB
- Volume
- 6
- Category
- Article
- ISSN
- 1617-4909
No coin nor oath required. For personal study only.
β¦ Synopsis
Current mobile computing devices such as palmtop computers, Personal Digital Assistants (PDAs) and mobile phones, and future devices such as Bluetooth and GSM enabled cameras and music players, have many implications for the design of the user interface. These devices share a common problem: attempting to give users access to powerful computing services and resources through small interfaces, which typically have tiny visual displays, poor audio interaction facilities and limited input techniques. They also introduce new challenges such as designing for intermittent and expensive network access, and design for position awareness and context sensitivity.
No longer can designers base computing designs around the traditional model of a single user working with a personal computer at his/her workplace. In addition to mobility and size requirements, mobile devices will also typically be used by a larger population spread than traditional PCs and without any training or support networks, whether formal or informal. Furthermore, unlike early computers which had many users per computer, and PCs with usually one computer per user, a single user is likely to own many mobiles devices [1] which they interact with indifferent ways and for different tasks.
Mobile devices present Human-Computer Interaction (HCI) designers with five main challenges:
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## Abstract HumanβComputer Interaction (HCI) is a multidisciplinary field which combines the theories and practices from a number of fields including computer science, cognitive and behavioral psychology, anthropology, sociology, ergonomics, industrial design, and more. We use author cocitation ana