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The Audio Programming Book

✍ Scribed by Richard Boulanger (editor), Victor Lazzarini (editor)


Publisher
The MIT Press
Year
2010
Tongue
English
Leaves
917
Category
Library

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✦ Synopsis


An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics.

This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone.

The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.

✦ Table of Contents


Cover
Contents
Foreword
Preface
Acknowledgments
Introduction
C Programming Basics
0 An Overview of the C Language with Some Elements of CBB
1 Programming in C
Audio Programming Basics
2 Audio Programming in C
3 Working with Audio Streams
4 Introduction to Program Design
Audio Programming Essentials
5 Introduction to Digital Audio Signals
6 Time-Domain Audio Programming
Spectral Audio Programming
7 Spectral Audio Programming Basics
8 The STFT and Spectral Processing
9 Programming the Phase Vocoder
Programming Csound Opcodes
10 Understanding an Opcode in Csound
11 Spectral Opcodes
Algorithmic Synthesis and Music Programming
12 A Modular Synthesizer Simulation Program
13 Using C to Generate Scores
14 Modeling Orchestral Composition
Appendixes
Appendix A
Appendix B
Appendix C
Appendix D
Appendix E
Appendix F
Appendix G
Appendix H
Contents of the DVD
References
About the Authors
Index


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