The Art of Software Testing
โ Scribed by Glenford J. Myers, Tom Badgett, Todd M. Thomas, Corey Sandler
- Publisher
- John Wiley & Sons Inc
- Year
- 2004
- Tongue
- English
- Leaves
- 255
- Series
- Business Data Processing S.
- Edition
- Revised, Updated
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
This long-awaited revision of a bestseller provides a practical discussion of the nature and aims of software testing. You'll find the latest methodologies for the design of effective test cases, including information on psychological and economic principles, managerial aspects, test tools, high-order testing, code inspections, and debugging. Accessible, comprehensive, and always practical, this edition provides the key information you need to test successfully, whether a novice or a working programmer. Buy your copy today and end up with fewer bugs tomorrow.
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<b>The classic, landmark work on software testing</b><p>The hardware and software of computing have changed markedly in the three decades since the first edition of <i>The Art of Software Testing,</i> but this book's powerful underlying analysis has stood the test of time. Whereas most books on soft
BThe classic, landmark work on software testing/b The hardware and software of computing have changed markedly in the three decades since the first edition of iThe Art of Software Testing, /i but this book's powerful underlying analysis has stood the test of time. Whereas most books on software test
BThe classic, landmark work on software testing/b The hardware and software of computing have changed markedly in the three decades since the first edition of iThe Art of Software Testing, /i but this book's powerful underlying analysis has stood the test of time. Whereas most books on software test
"In addition to all the major software testing topics - such as higher-order testing, white- and black-box testing, debugging, code inspections, and walkthroughs - this fully updated Second Edition features up-to-date information on testing twenty-first-century software projects, including Internet-