𝔖 Scriptorium
✦   LIBER   ✦

📁

The Art of High Performance Computing for Computational Science, Vol. 1: Techniques of Speedup and Parallelization for General Purposes

✍ Scribed by Masaaki Geshi


Publisher
Springer Singapore
Year
2019
Tongue
English
Leaves
222
Edition
1
Category
Library

⬇  Acquire This Volume

No coin nor oath required. For personal study only.

✦ Synopsis


This book provides basic and practical techniques of parallel computing and related methods of numerical analysis for researchers who conduct numerical calculation and simulation. Although the techniques provided in this book are field-independent, these methods can be used in fields such as physics, chemistry, biology, earth sciences, space science, meteorology, disaster prevention, and manufacturing. In particular, those who develop software code in these areas will find this book useful. The contents are suitable for graduate students and researchers in computational science rather than novices at programming or informed experts in computer science.

Starting with an introduction to the recent trends in computer architecture and parallel processing, Chapter 1 explains the basic knowledge of speedup programs with simple examples of numerical computing. Chapters 2 – 4 detail the basics of parallel programming, the message passing interface (MPI), and OpenMP and discuss hybrid parallelization techniques. Showing an actual example of adaptation, Chapter 5 gives an overview of performance tuning and communication optimizations. To deal with dense matrix calculations, Chapter 6 details the basics and practice of linear algebra calculation libraries BLAS and LAPACK, including some examples that can be easily reproduced by readers using free software. Focusing on sparse matrix calculations, Chapter 7 explains high performance algorithms for numerical linear algebra. Chapter 8 introduces the fast Fourier transform in large-scale systems from the basics. Chapter 9 explains optimization and related topics such as debug methods and version control systems. Chapter 10 discusses techniques for increasing computation accuracy as an essential topic in numerical calculation.

This is the first of the two volumes that grew out of a series of lectures in the K computer project in Japan. The second volume will focus on advanced techniques and examples of applications in materials science.

✦ Subjects


programming


📜 SIMILAR VOLUMES


The Art of High Performance Computing fo
✍ Masaaki Geshi 📂 Library 📅 2019 🏛 Springer Singapore 🌐 English

This book provides basic and practical techniques of parallel computing and related methods of numerical analysis for researchers who conduct numerical calculation and simulation. Although the techniques provided in this book are field-independent, these methods can be used in fields such as physics

The Art of High Performance Computing fo
✍ Masaaki Geshi 📂 Library 📅 2019 🏛 Springer Singapore 🌐 English

<p>This book presents advanced and practical techniques for performance optimization for highly parallel processing. Featuring various parallelization techniques in material science, it is a valuable resource for anyone developing software codes for computational sciences such as physics, chemistry,

The Art of High Performance Computing fo
✍ Masaaki Geshi 📂 Library 📅 2019 🏛 Springer Nature 🌐 English

This book presents advanced and practical techniques for performance optimization for highly parallel processing. Featuring various parallelization techniques in material science, it is a valuable resource for anyone developing software codes for computational sciences such as physics, chemistry, bi

GPU Gems 2: Programming Techniques for H
✍ Matt Pharr 📂 Library 📅 2005 🏛 Addison-Wesley Professional 🌐 English

This sequel to the best-selling, first volume of "GPU Gems" details the latest programming techniques for today's graphics processing units (GPUs). As GPUs find their way into mobile phones, handheld gaming devices, and consoles, GPU expertise is even more critical in today's competitive environment

GPU Gems 2: Programming Techniques for H
✍ Matt Pharr, Randima Fernando 📂 Library 📅 2005 🏛 Addison-Wesley Professional 🌐 English

Аннотация Сиквел оригинальной GPU Gems в деталях рассказывает о свежайших приемах программирования текущего поколения (прим. - на момент 6-й серии GeForce) графических процессоров. Программисты графики реального времени откроют для себя последние алгоритмы для создания усовершенствованных графически

GPU Gems 2: Programming Techniques for H
✍ Matt Pharr, Randima Fernando 📂 Library 📅 2005 🌐 English

Аннотация Сиквел оригинальной GPU Gems в деталях рассказывает о свежайших приемах программирования текущего поколения (прим. - на момент 6-й серии GeForce) графических процессоров. Программисты графики реального времени откроют для себя последние алгоритмы для создания усовершенствованных графическ