Learning by imitation
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Erdem BaΕΓ§Δ±
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Article
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1999
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Elsevier Science
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English
β 187 KB
This paper introduces a learning algorithm that allows for imitation in recursive dynamic games. The Kiyotaki}Wright model of money is a well-known example of such decision environments. In this context, learning by experience has been studied before. Here, we introduce imitation as an additional c