As more interactive surfaces enter public life, casual interactions from passersby are bound to increase. Most of these users can be expected to carry a mobile phone or PDA, which nowadays offers significant computing capabilities of its own. This offers new possibilities for interaction between the
✦ LIBER ✦
Supporting casual interactions between board games on public tabletop displays and mobile devices
✍ Scribed by Florian Echtler; Simon Nestler; Andreas Dippon; Gudrun Klinker
- Book ID
- 106235355
- Publisher
- Springer
- Year
- 2009
- Tongue
- English
- Weight
- 353 KB
- Volume
- 13
- Category
- Article
- ISSN
- 1617-4909
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In this paper we compare simulator sickness symptoms produced by racing game in three different conditions. In the first experiment the participants played the Need for Speed car racing game with an ordinary 17" display and in the second and third experiments they used a head-worn virtual display fo