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Study of Real Sense Terrain Generating Based on Fractal

✍ Scribed by Jun Chen; Xiong Shi


Book ID
104090205
Publisher
Elsevier
Year
2011
Tongue
English
Weight
279 KB
Volume
12
Category
Article
ISSN
1877-7058

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✦ Synopsis


In this paper, the overall designing idea on real terrain is firstly proposed, the geometric modeling process is introduced, BinSplit binary segmentation algorithm is put forward based on fractal theory and midpoint displacement algorithm idea. Then visualization of 3-D terrain based on OpenGL is accomplished; thus real sense terrain is generated and good result is gained.


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