๐”– Scriptorium
โœฆ   LIBER   โœฆ

๐Ÿ“

Steam Power: Infusing Art Into Your Stem Curriculum

โœ Scribed by Tim Needles


Publisher
International Society for Technology in Education
Year
2020
Tongue
English
Category
Library

โฌ‡  Acquire This Volume

No coin nor oath required. For personal study only.

โœฆ Synopsis


Artist and educator Tim Needles brings a fresh approach to STEAM topics, focusing on creativity, innovation and collaboration.
There are numerous books on STEAM, but most are either arts and crafts project books designed for children or high-level books that can be weighty and inaccessible for new teachers. This accessible and engaging book offers creative ideas for blending arts and STEM learning (STEAM). It covers the fundamentals of STEAM, with project ideas and best practices, while providing insight from educators in the field.
Technologies covered include: coding, robotics, 3D printing, virtual and augmented reality, photography, video, animation and digital drawing. In addition, the book addresses several different approaches to bringing STEAM learning to the next level, such as collaboration, global learning, project-based learning, makerspaces and social-emotional learning.
The book:

  • Features a breadth of technology and project possibilities, with project ideas organized by technology type.
  • Explores long-standing concepts that are relevant regardless of specific advances in technology, providing the pedagogy behind the projects rather than technology for technology's sake.
  • Offers a highly visual approach, incorporating photographs and hand-drawn sketchnotes.
  • Illustrates concepts through author examples as well as a series of interviews featuring STEAM professionals and expert teachers.
  • Presents topics in a clear, concise manner that's useful for repeated reading and as a practical resource.

  • With its friendly style and visual design, the book is a practical guide for new and emerging educators, and for educators looking for fun and creative ways to invigorate their STEAM curriculum.
    Audience: K-12 educators

    โœฆ Subjects


    Art; Education; Nonfiction; EDU029050; EDU057000


    ๐Ÿ“œ SIMILAR VOLUMES


    From STEM to STEAM: Using Brain-Compatib
    โœ David A. Sousa ๐Ÿ“‚ Library ๐Ÿ“… 2013 ๐Ÿ› Corwin Publishers ๐ŸŒ English

    <strong><em>Build the skills mathematicians and scientists need!</em></strong><br /><br />A is for arts--and for the advantage students gain when you integrate arts into STEM instruction. As research in neuroscience shows, arts activities enhance creativity, problem solving, memory systems, and anal

    From STEM to STEAM: brain-compatible str
    โœ Pilecki, Thomas;Sousa, David A ๐Ÿ“‚ Library ๐Ÿ“… 2018 ๐Ÿ› Corwin ๐ŸŒ English

    1. Why STEM should become STEAM -- 2. What science says about the arts and creativity -- 3. Bringing STEAM into schools -- 4. Guidelines for creating a STEAM school -- 5. Frequently asked questions about integrating the arts and STEM -- 6. Implementing arts integration in the primary grades (K-4) --

    Writing Steam: Composition, Stem, and a
    โœ Vivian Kao (editor), Julia E Kiernan (editor) ๐Ÿ“‚ Library ๐Ÿ“… 2022 ๐Ÿ› Routledge ๐ŸŒ English

    <p>This edited collection positions writing at the center of interdisciplinary higher education, and explores how writing instruction, writing scholarship, and writing program administration bring STEM and the humanities together in meaningful, creative, and beneficial ways.</p><p>Writing profession