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Starting Out with Programming Logic & Design

✍ Scribed by Tony Gaddis


Publisher
Pearson
Year
2023
Tongue
English
Leaves
833
Edition
6
Category
Library

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No coin nor oath required. For personal study only.

✦ Synopsis


"This book uses a language-independent approach to teach programming concepts and problem-solving skills, without assuming any previous programming experience. By using easy-to-understand pseudocode, flowcharts, and other tools, the student learns how to design the logic of programs without the complication of language syntax"--

✦ Table of Contents


Cover
Title Page
Copyright Page
Brief Contents
Contents
Preface
Acknowledgments
About the Author
Chapter 1 Introduction to Computers and Programming
1.1 Introduction
1.2 Hardware
1.3 How Computers Store Data
1.4 How a Program Works
1.5 Types of Software
Review Questions
Chapter 2 Input, Processing, and Output
2.1 Designing a Program
2.2 Output, Input, and Variables
2.3 Variable Assignment and Calculations
IN THE SPOTLIGHT: Calculating Cell Phone Overage Fees
IN THE SPOTLIGHT: Calculating a Percentage
IN THE SPOTLIGHT: Calculating an Average
IN THE SPOTLIGHT: Converting a Math Formula to a Programming Statement
2.4 Variable Declarations and Data Types
2.5 Named Constants
2.6 Hand Tracing a Program
2.7 Documenting a Program
IN THE SPOTLIGHT: Using Named Constants, Style Conventions, and Comments
2.8 Designing Your First Program
2.9 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 3 Decision Structures and Boolean Logic
3.1 Introduction to Decision Structures
IN THE SPOTLIGHT: Using the If-Then Statement
3.2 Dual Alternative Decision Structures
IN THE SPOTLIGHT: Using the If-Then-Else Statement
3.3 Comparing Strings
3.4 Nested Decision Structures
IN THE SPOTLIGHT: Multiple Nested Decision Structures
3.5 The Case Structure
IN THE SPOTLIGHT: Using a Case Structure
3.6 Logical Operators
3.7 Boolean Variables
3.8 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 4 Repetition Structures
4.1 Introduction to Repetition Structures
4.2 Condition-Controlled Loops: While, Do-While, and Do-Until
IN THE SPOTLIGHT: Designing a While Loop
IN THE SPOTLIGHT: Designing a Do-While Loop
4.3 Count-Controlled Loops and the For Statement
IN THE SPOTLIGHT: Designing a Count-controlled Loop with the For Statement
4.4 Calculating a Running Total
4.5 Sentinels
IN THE SPOTLIGHT: Using a Sentinel
4.6 Nested Loops
4.7 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 5 Modules
5.1 Introduction to Modules
5.2 Defining and Calling a Module
IN THE SPOTLIGHT: Defining and Calling Modules
5.3 Local Variables
5.4 Passing Arguments to Modules
IN THE SPOTLIGHT: Passing an Argument to a Module
IN THE SPOTLIGHT: Passing an Argument by Reference
5.5 Global Variables and Global Constants
IN THE SPOTLIGHT: Using Global Constants
5.6 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 6 Functions
6.1 Introduction to Functions: Generating Random Numbers
IN THE SPOTLIGHT: Using Random Numbers
IN THE SPOTLIGHT: Using Random Numbers to Represent Other Values
6.2 Writing Your Own Functions
IN THE SPOTLIGHT: Modularizing with Functions
6.3 More Library Functions
6.4 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 7 Input Validation
7.1 Garbage In, Garbage Out
7.2 The Input Validation Loop
IN THE SPOTLIGHT: Designing an Input Validation Loop
7.3 Defensive Programming
7.4 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 8 Arrays
Array Basics
IN THE SPOTLIGHT: Using Array Elements in a Math Expression
Sequentially Searching an Array
Processing the Contents of an Array
IN THE SPOTLIGHT: Processing an Array
Parallel Arrays
IN THE SPOTLIGHT: Using Parallel Arrays
Two-dimensional Arrays
IN THE SPOTLIGHT: Using a Two-dimensional Array
Arrays of Three or More Dimensions
Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 9 Sorting and Searching Arrays
9.1 The Bubble Sort Algorithm
IN THE SPOTLIGHT: Using the Bubble Sort Algorithm
9.2 The Selection Sort Algorithm
9.3 The Insertion Sort Algorithm
9.4 The Binary Search Algorithm
IN THE SPOTLIGHT: Using the Binary Search Algorithm
9.5 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercise
Programming Exercises
Chapter 10 Files
10.1 Introduction to File Input and Output
10.2 Using Loops to Process Files
IN THE SPOTLIGHT: Working with Files
10.3 Using Files and Arrays
10.4 Processing Records
IN THE SPOTLIGHT: Adding and Displaying Records
IN THE SPOTLIGHT: Searching for a Record
IN THE SPOTLIGHT: Modifying Records
IN THE SPOTLIGHT: Deleting Records
10.5 Control Break Logic
IN THE SPOTLIGHT: Using Control Break Logic
10.6 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 11 Menu-driven Programs
11.1 Introduction to Menu-driven Programs
11.2 Modularizing a Menu-driven Program
11.3 Using a Loop to Repeat the Menu
IN THE SPOTLIGHT: Designing a Menu-driven Program
11.4 Multiple-level Menus
11.5 Focus on Languages: Java, Python, and C++
Review Questions
Programming Exercises
Chapter 12 Text Processing
12.1 Introduction
12.2 Character-by-character Text Processing
IN THE SPOTLIGHT: Validating a Password
IN THE SPOTLIGHT: Formatting and Unformatting Telephone Numbers
12.3 Focus on Languages: Java, Python, and C++
Review Questions
Debugging Exercises
Programming Exercises
Chapter 13 Recursion
13.1 Introduction to Recursion
13.2 Problem Solving with Recursion
13.3 Examples of Recursive Algorithms
13.4 Focus on Languages: Java, Python, and C++
Review Questions
Programming Exercises
Chapter 14 Object-oriented Programming
14.1 Procedural and Object-oriented Programming
14.2 Classes
14.3 Using the Unified Modeling Language to Design Classes
14.4 Finding the Classes and Their Responsibilities in a Problem
IN THE SPOTLIGHT: Finding the Classes in a Problem
IN THE SPOTLIGHT: Determining Class Responsibilities
14.5 Inheritance
14.6 Polymorphism
14.7 Focus on Languages: Java, Python, and C++
Review Questions
Programming Exercises
Chapter 15 Gui Applications and Event-driven Programming
15.1 Graphical User Interfaces
15.2 Designing the User Interface for a Gui Program
IN THE SPOTLIGHT: Designing a Window
15.3 Writing Event Handlers
IN THE SPOTLIGHT: Designing an Event Handler
15.4 Designing Apps for Mobile Devices
15.5 Focus on Languages: Java, Python, and C++
Review Questions
Programming Exercises
Appendix A Ascii/unicode Characters
Appendix B Flowchart Symbols
Appendix C Pseudocode Reference
Appendix D Converting Decimal Numbers to Binary
Appendix E Answers to Checkpoint Questions
Index


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