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Sorting a sequence of strong kings in a tournament

โœ Scribed by Ting-Yem Ho; Jou-Ming Chang


Publisher
Elsevier Science
Year
2003
Tongue
English
Weight
79 KB
Volume
87
Category
Article
ISSN
0020-0190

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โœฆ Synopsis


A king in a tournament is a player who beats any other player directly or indirectly. According to the existence of a king in every tournament, Wu and Sheng [Inform. Process. Lett. 79 (2001) 297-299] recently presented an algorithm for finding a sorted sequence of kings in a tournament of size n, i.e., a sequence of players u 1 , u 2 , . . . , u n such that u i โ†’ u i+1 (u i beats u i+1 ) and u i is a king in the sub-tournament induced by {u i , u i+1 , . . . , u n } for each i = 1, 2, . . . , n -1. With each pair u, v of players in a tournament, let b(u, v) denote the number of third players used for u to beat v indirectly. Then, a king u is called a strong king if the following condition is fulfilled: if v โ†’ u then b (u, v) > b(v, u). In the sequel, we will show that the algorithm proposed by Wu and Sheng indeed generates a sorted sequence of strong kings, which is more restricted than the previous one.


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