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Solving Mechanical Design Problems with Computer Graphics: 48 (Mechanical Engineering)

✍ Scribed by Jerome Lange


Publisher
CRC Press
Year
1986
Tongue
English
Leaves
414
Edition
1
Category
Library

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✦ Synopsis


This book acquaints the reader with interactive computer graphics and how they are being used in the analysis of mechanical design problems. It covers four mechanical design topics: the graphics model, mass properties, stress and strain, and kinematic and kinetic analysis.

✦ Table of Contents


Cover
Half Title
Series Page
Title Page
Copyright Page
Preface
Contents
1 Introduction
1.1 The Meaning of Mechanical Design
1.2 What Are Interactive Computer Graphics?
1.3 Typical Components of an Interactive Computer Graphics System
1.4 Typical Interactive Computer Graphics System (Computervision)
2 Creating the Graphics Model
2.1 Introduction
2.2 Part Structure, Command Syntax, Log In/Out, Part Setup
2.3 Creating and Editing Entities
2.4 Line Fonts, Centerlines, Crosshatching, and Grids
2.5 Display Control: Zoom and Scroll Drawing
2.6 Graphics Manipulation: Mirror, Translate, and Rotate Entities
2.7 Layers
2.8 Dynamic Movement
2.9 Dimensioning and Tolerancing
2.10 The Three-Dimensional Model: Part Depth, Views, and Construction Planes
2.11 Working with Views: The Three-Dimensional Model
2.12 Surfaces
2.13 Surface Graphics
2.14 Cutting Planes and Surfaces
3 Mass Properties
3.1 Basic Concepts
3.2 Mass Property Calculations (MPC) Using an ICGS
3.3 Mass Properties Calculation Commands
4 Stress and Strain
4.1 Stress
4.2 Strain
4.3 Hooke's Law
4.4 Uniform Axial Stress
4.5 Axial Strain and Deformation
4.6 Uniform Shear Stress
4.7 Warping of Cross Section
4.8 Special Case of a Circular Cross Section
4.9 Shear Flow: Shear Stress in Thin-Walled Closed Sections
4.10 Flexural Stress in Straight Bars
4.11 Elastic Curve of a Beam
4.12 Relations Between Load, Shear, and Moment
4.13 Shear Stress in a Beam of Any Cross Section
4.14 Axial Stress Superposed on Flexure
4.15 Flexure Superposed on Flexure: General Bending
4.16 Torsion Superposed on Flexure
4.17 State of Stress at a Point
4.18 State of Strain at a Point
4.19 The Finite Element Method
4.20 Finite Element Modeling Using Interactive Computer Graphics
4.21 Finite Element Modeling Commands
4.22 Nodes (Grid Points)
4.23 Elements
4.24 Material Descriptions
4.25 Element Property Descriptions
4.26 Loads
4.27 Constraints
4.28 Preparing FEM Data for Finite Element Analysis
4.29 Graphic Display of FEA Results
4.30 Finite Element Analysis
5 Design of Mechanisms and Machinery
5.1 Introduction
5.2 Displacement of Mechanisms
5.3 Displacement, Velocity, and Acceleration
5.4 Instant Centers
5.5 Velocity and Acceleration in Plane Motion
5.6 Coriolis Acceleration
5.7 Force Analysis of Mechanisms
5.8 Motion Analysis Using Interactive Computer Graphics
5.9 Velocity Analysis Using Interactive Computer Graphics
5.10 Acceleration Analysis Using Interactive Computer Graphics
5.11 Kinetic (Force) Analysis Using Interactive Computer Graphics
Bibliography
Index


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