We present smoothing algorithms for piecewise linear curves, surfaces, and triple lines of intersection of surfaces that are based on the the idea of sequentially relaxing either individual nodes or edges in the mesh. Each relaxation is designed both to smooth the mesh and to conserve down to round-
Smoothing of curves and surfaces
β Scribed by Josef Hoschek
- Publisher
- Elsevier Science
- Year
- 1985
- Tongue
- English
- Weight
- 494 KB
- Volume
- 2
- Category
- Article
- ISSN
- 0167-8396
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