When you can't leave the game, is it really a game? After gaining immense experience with both the game and their new life. Sol and his friends journey to the city where they meet many more players - discovering uncomfortable truths about the world of Shyft in the process. In the industria
Shyft - Book 2 - Stealthcaster: (A LitRPG Adventure)
โ Scribed by M Kraus; J Donald
- Book ID
- 111128070
- Publisher
- Muonic Press Inc
- Year
- 2019
- Tongue
- English
- Weight
- 195 KB
- Series
- Shyft #2
- Category
- Fiction
- ASIN
- B07Q32P2DH
No coin nor oath required. For personal study only.
โฆ Synopsis
Fighting a single bad guy is one thing. Fighting an entire army is another.
After a brutal death and resetting of his XP, Sol Herrick is dividing his time between (re)leveling, helping out on quests, getting into trouble with important NPCs and trying to decipher the mysterious journal he discovered. As a massive PvE battle looms, new friends and old will learn the value of sacrifice in this digital realm and discover that getting hurt in Shyft is really unpleasant.
In the industrial wasteland of future America, Solomon Herrick spends his day wandering the streets and getting into trouble. Staying one step ahead of the local PD, his life is mostly spent immersed in history or aimless wandering -- until Shyft comes along.
Whether that's a good thing or not is still up in the air...
Shyft 2.0, an immersive open-world RPG, just entered beta, and though Solomon Herrick wasn't on the list, his friends knew a guy who could get them in. A chase and a gunfight later and Sol is deposited into the world with nothing but a few rags on his back and a nearby stick to defend himself.
With his friends gone, no knowledge of the game world and zero guidance available, Solomon will have to rely on his ability to learn fast if he wants to not only figure out how to play the game, but figure out how to get out - if he even can.
๐ SIMILAR VOLUMES
In the industrial wasteland of future America, Solomon Herrick spends his day wandering the streets and getting into trouble. Staying one step ahead of the local PD, his life is mostly spent immersed in history or aimless exploring -- until Shyft comes along. Whether that's a good thing or not
\*\*...Champion of Aros, God of Battle... ...Bearer of foreknowledge... ...A mythical third realm expert...\*\* Jason had it all, and yet he still couldn't prevent his father's death. He didn't even have time to grieve as his mission took precedence over all else. Pressing onward was