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Serious Games, Debriefing, and Simulation/Gaming as a Discipline

✍ Scribed by Crookall, D.


Book ID
121721755
Publisher
SAGE Publications
Year
2010
Tongue
English
Weight
365 KB
Volume
41
Category
Article
ISSN
1046-8781

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πŸ“œ SIMILAR VOLUMES


Serious Games and Edutainment Applicatio
✍ Ma, Minhua; Oikonomou, Andreas; Jain, Lakhmi C. πŸ“‚ Article πŸ“… 2011 πŸ› Springer London 🌐 English βš– 723 KB

The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,