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Serious Games and Edutainment Applications

โœ Scribed by Minhua Ma, Andreas Oikonomou;Lakhmi C. Jain


Publisher
Springer London
Tongue
English
Category
Library

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Serious Games and Edutainment Applicatio
โœ Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain (auth.), Minhua Ma, Andreas Oikonom ๐Ÿ“‚ Library ๐Ÿ“… 2011 ๐Ÿ› Springer-Verlag London ๐ŸŒ English

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โœ Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain (auth.), Minhua Ma, Andreas Oikonom ๐Ÿ“‚ Library ๐Ÿ“… 2011 ๐Ÿ› Springer-Verlag London ๐ŸŒ English

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โœ Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain (auth.), Minhua Ma, Andreas Oikonom ๐Ÿ“‚ Library ๐Ÿ“… 2011 ๐Ÿ› Springer-Verlag London ๐ŸŒ English

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Serious Games and Edutainment Applicatio
โœ Minhua Ma; Andreas Oikonomou; Lakhmi C Jain ๐Ÿ“‚ Library ๐Ÿ“… 2011 ๐Ÿ› Springer Science & Business Media ๐ŸŒ English

The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,