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Search and Planning Under Incomplete Information: A Study Using Bridge Card Play

✍ Scribed by Ian Frank BSc, MSc, PhD (auth.)


Publisher
Springer-Verlag London
Year
1998
Tongue
English
Leaves
350
Series
Distinguished Dissertations
Edition
1
Category
Library

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✦ Synopsis


This book updates the thesis I produced for my PhD at the Department of Artificial Intelligence of the University of Edinburgh, correcting errors, and improving some of the formatting and readability. Since the original work was completed (early 1996), research has progressed. Most notably, the public profile of AI and game-playing has reached new heights with the feats of the chess computer DEEPER BLUE (which surely uses AI, no matter what IBM would have us believe). Although less heralded, the ability of computers to play Bridge (the main example domain in this book) has also increased. In July of 1997 a world championship for computer Bridge programs was hosted by the American Contract Bridge League in Albuquerque, New MexΒ­ ico. This contest was won by a program called Bridge Baron, produced by Great Game Products. Bridge Baron incorporates knowledge-based planning techniques developed by Stephen Smith and Dana Nau [1, 2]. Progress has also been made on the contrasting, more brute-force, approach of sampling the possible card distributions. In particular, Matt Ginsberg has developed a fast double-dummy solver based on partition search [3]. Ginsberg's program fared poorly in the 1997 Bridge championships, but Ginsberg himself reports very promising results [4] on a hard set of complete Bridge deals taken from the Bridge tutoring program Bridge Master.

✦ Table of Contents


Front Matter....Pages i-xix
Introduction....Pages 1-8
A Good Deal of Bridge Literature....Pages 9-25
Planning Literature....Pages 27-43
The Bridge Search Space Size....Pages 45-58
Proof-planning: Solving Independent Goals Using Tactics and Methods....Pages 59-88
Search in Games with Incomplete Information....Pages 89-123
Identifying The Best Strategy: Tackling Non-locality....Pages 125-158
Interleaving Plans with Dependencies....Pages 159-198
Re-introducing Neglected Actions....Pages 199-209
Overall Architecture....Pages 211-224
Results....Pages 225-243
Conclusions....Pages 245-252
Back Matter....Pages 253-340

✦ Subjects


Algorithm Analysis and Problem Complexity; Mathematical Logic and Formal Languages; Artificial Intelligence (incl. Robotics)


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