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Real-time gesture recognition using eigenspace from multi-input image sequences

โœ Scribed by Takahiro Watanabe; Masahiko Yachida


Publisher
John Wiley and Sons
Year
1999
Tongue
English
Weight
556 KB
Volume
30
Category
Article
ISSN
0882-1666

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โœฆ Synopsis


This paper discusses real-time gesture recognition from moving images that is efficient for human-friendly manmachine interaction. With the proposed method, the eigenspace is built for multi-input images taken from different directions; in so doing, 3D data can be acquired without such problems of stereo methods as those of correspondence or calibration. Besides, the new method supports real-time recognition of such gestures that cannot be processed using single input images because of self-occlusion or other complications. In addition, 3D interpretation ensures more accurate recognition of gesture parameters (speed, size). The proposed method was applied to a realtime interactive system (virtual conducting system), and proved to be efficient.


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This paper discusses a method for real-time gesture recognition from a dynamic image and its application to an interactive system. The proposed technique enables a large volume of dynamic image information to be processed efficiently, by using a low-dimensional gesture space to represent a partial i