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Reactive Programming With Java 9: Build Asynchronous applications with Rx.Java 2.0, Flow API and Spring WebFlux

✍ Scribed by Tejaswini Mandar Jog


Publisher
Packt Publishing
Year
2017
Tongue
English
Leaves
570
Category
Library

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✦ Synopsis


Key Features

  • Learn about Java 9's Flow API, Reactive programming along with Kafka and Mockito, and how these aspects are utilized by RxJava
  • Build fast and concurrent applications with ease, without the complexity of Java's concurrent API and shared states, with the help of Spring
  • Explore a wide variety of code examples to easily get used to all the features and tools provided by RxJava

Book Description

Reactive programming is an asynchronous programming model that helps you tackle the essential complexity that comes with writing such applications.

Using Reactive programming to start building applications is not immediately intuitive to a developer who has been writing programs in the imperative paradigm. To tackle the essential complexity, Reactive programming uses declarative and functional paradigms to build programs. This book sets out to make the paradigm shift easy.

This book begins by explaining what Reactive programming is, the Reactive manifesto, and the Reactive Streams specifi cation. It uses Java 9 to introduce the declarative and functional paradigm, which is necessary to write programs in the Reactive style. It explains Java 9's Flow API, an adoption of the Reactive Streams specifi cation. From this point on, it focuses on RxJava 2.0, covering topics such as creating, transforming,fi ltering, combining, and testing Observables. It discusses how to use Java's popular framework, Spring, to build event-driven, Reactive applications. You will also learn how to implement resiliency patterns using Hystrix. By the end, you will be fully equipped with the tools and techniques needed to implement robust, event-driven, Reactive applications.

What you will learn

  • Understand the Reactive Manifesto
  • Grasp the Reactive Streams

✦ Subjects


Programming;APIs & Operating Environments;Algorithms;Apple Programming;Cross-platform Development;Functional;Game Programming;Graphics & Multimedia;Introductory & Beginning;Languages & Tools;Microsoft Programming;Mobile Apps;Parallel Programming;Software Design, Testing & Engineering;Web Programming;Computers & Technology;Java;Beginner’s Guides;Reference;Servlets;Programming Languages;Computers & Technology


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