We give new methods for maintaining a data structure that supports ray-shooting and shortest-path queries in a dynamically changing connected planar subdivision S S. Our approach is based on a new dynamic method for maintaining a balanced decomposition of a simple polygon via geodesic triangles. We
β¦ LIBER β¦
Ray shooting in polygons using geodesic triangulations
β Scribed by B. Chazelle; H. Edelsbrunner; M. Grigni; L. Guibas; J. Hershberger; M. Sharir; J. Snoeyink
- Publisher
- Springer
- Year
- 1994
- Tongue
- English
- Weight
- 914 KB
- Volume
- 12
- Category
- Article
- ISSN
- 0178-4617
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