Quantum Game Simulation
✍ Scribed by Ramon Alonso-Sanz
- Publisher
- Springer International Publishing
- Year
- 2019
- Tongue
- English
- Leaves
- 257
- Series
- Emergence, Complexity and Computation 36
- Edition
- 1st ed.
- Category
- Library
No coin nor oath required. For personal study only.
✦ Synopsis
This book addresses two disciplines that have traditionally occupied completely different realms: quantum information and computation, and game theory. Helping readers connect these fields, it appeals to a wide audience, including computer scientists, engineers, mathematicians, physicists, biologists or economists.
The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation.
✦ Table of Contents
Front Matter ....Pages i-xiii
Classical Game Theory (Ramón Alonso-Sanz)....Pages 1-9
Quantum Approach to Game Theory (Ramón Alonso-Sanz)....Pages 11-19
Spatial Quantum Game Simulation (Ramón Alonso-Sanz)....Pages 21-49
Unfair Contests (Ramón Alonso-Sanz)....Pages 51-72
Games on Networks (Ramón Alonso-Sanz)....Pages 73-89
Probabilistic Updating (Ramón Alonso-Sanz)....Pages 91-115
Quantum Noise (Ramón Alonso-Sanz)....Pages 117-139
Quantum Relativistic Games (Ramón Alonso-Sanz)....Pages 141-174
Quantum Memory (Ramón Alonso-Sanz)....Pages 175-192
Games with Werner-Like States (Ramón Alonso-Sanz)....Pages 193-207
Imperfect Information and Imprecise Payoffs (Ramón Alonso-Sanz)....Pages 209-230
Classical Correlated Games (Ramón Alonso-Sanz)....Pages 231-250
Back Matter ....Pages 251-252
✦ Subjects
Engineering; Computational Intelligence; Engineering Mathematics; Quantum Physics; Game Theory
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