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Python Multimedia. Beginner's Guide: Learn how to develop multimedia applications using Python with this practical step-by-step guide

✍ Scribed by Sathaye N.


Tongue
English
Leaves
292
Category
Library

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✦ Synopsis


Packt Publishing, 2010, 290 pages.
Multimedia applications are used in a broad spectrum of fields. Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application very appealing.
This book is all about multimedia processing using Python. This step by step guide gives you a hands-on experience with developing exciting multimedia applications. You will build applications for processing images, creating 2D animations and processing audio and video.
There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to some of these (open source) libraries through several implausibly exciting projects. Popular multimedia frameworks and libraries, such as GStreamer, Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.

✦ Subjects


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