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Progressive skinning for character animation

โœ Scribed by Simon Pilgrim; Anthony Steed; Alberto Aguado


Publisher
John Wiley and Sons
Year
2007
Tongue
English
Weight
300 KB
Volume
18
Category
Article
ISSN
1546-4261

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## Abstract In a context of interactive applications, adapting motion capture data to new situations or producing variants of them are known as non trivial tasks. We propose an original method that produces motions that preserve the statistical properties of a reference motion while ensuring some c