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Programming 3D Applications with HTML5 and WebGL

โœ Scribed by Tony Parisi


Publisher
O'Reilly Media
Year
2014
Tongue
English
Leaves
403
Category
Library

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โœฆ Synopsis


Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGLโ€”the emerging web graphics standard. With this book, youโ€™ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.
In two partsโ€”Foundations and Application Development Techniquesโ€”author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with javascript and HTML experience.
Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS.
Work with the popular javascript 3D rendering and animation libraries Three.js and Tween.js.

โœฆ Table of Contents


Look into several game engines and frameworks for building 3D applications, including the authorโ€™s Vizi framework.
Create 3D environments with multiple objects and complex interaction, using examples and supporting code.
Examine the issues involved in building WebGL-based 3D applications for mobile browsers.


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