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Practical watermarking scheme based on wide spread spectrum and game theory

✍ Scribed by Stéphane Pateux; Gaëtan Le Guelvouit


Book ID
104357625
Publisher
Elsevier Science
Year
2003
Tongue
English
Weight
431 KB
Volume
18
Category
Article
ISSN
0923-5965

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✦ Synopsis


In this paper, we consider the implementation of robust watermarking scheme for non-i.i.d. Gaussian signals and distortion based on perceptual metrics. We consider this problem as a communication problem and formulated it as a game between an attacker and an embedder in order to establish its theoretical performance. We first show that known parallel Gaussian channels technique does not lead to valid practical implementation, and then propose a new scheme based on Wide Spread Spectrum and Side Information. Theoretical performances of this scheme are established and shown to be very close to the upper bound on capacity defined by Parallel Gaussian channels. Practical implementation of this scheme is then presented and influence of the different parameters on performance is discussed. Finally, experimental results for image watermarking are presented and validate the proposed scheme.


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