<p><span>Build cross-platform applications of varying complexity for the web, mobile, and VR devices using React tooling</span></p><h4><span>Key Features</span></h4><ul><li><span><span>Build React applications at scale using effective React patterns and best practices </span></span></li><li><span><s
Practical React Native: Build Two Full Projects and One Full Game using React Native
β Scribed by Frank Zammetti
- Publisher
- Apress
- Year
- 2018
- Tongue
- English
- Leaves
- 342
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Discover how to use React Native in the real world, from scratch. This book shows you what React Native has to offer, where it came from, and where itβs going.
You'll begin with a solid foundation of practical knowledge, and then build on it immediately by constructing three different apps. You'll learn how to use each feature of React Native by working on two full projects and one full game. These arenβt just simple React Native Hello World examples (although youβll naturally start there!) but are apps that you can, if you so choose, install on your mobile devices and use for real.
Throughout this book, you'll gain real-world familiarity with React Native as well as supporting components from Expo, NativeBase, React Navigation and the Redux and Lodash libraries. You'll also build server-side code for a mobile React Native app to talk to using the popular Node.js and Socket.io library, providing you a holistic view of things even beyond React Native. And, you'll see many helpful tips, tricks and gotchas to watch out for along the way!
Practical React Native offers practical exercises that will give you a solid grasp of building apps with React Native, allowing you to springboard into creating more advanced apps on your own.Creating a game with React Native will allow you to see a whole other perspective on what React Native can do.
What You'll Learn
β’ Master the basics of React Native
β’ Create a logically structured project
β’ Review interface elements, such as widgets, controls, and extensions
β’ Build layouts
β’ Work with Expo, an open source toolchain
Who This book Is For
The primary audience is mobile developers and anyone looking to build for multiple mobile platforms and trying to do so with a codebase that is largely the same across all. Readers will need a decent foundation, but not necessarily be experts in, HTML, CSS, and JavaScript, but I'll assume little beyond that.
β¦ Table of Contents
Front Matter ....Pages i-xv
React Native: A Gentle Introduction (Frank Zammetti)....Pages 1-32
Getting to Know React Native (Frank Zammetti)....Pages 33-79
Restaurant Chooser, Part 1 (Frank Zammetti)....Pages 81-123
Restaurant Chooser, Part 2 (Frank Zammetti)....Pages 125-174
React Native Trivia, Part 1 (Frank Zammetti)....Pages 175-202
React Native Trivia, Part 2 (Frank Zammetti)....Pages 203-269
Time for Some Fun: A React Native Game, Part 1 (Frank Zammetti)....Pages 271-304
Time for Some Fun: A React Native Game, Part 2 (Frank Zammetti)....Pages 305-325
Back Matter ....Pages 327-334
β¦ Subjects
JavaScript; Web Applications; Game Design; React
π SIMILAR VOLUMES
<h4>Key Features</h4><ul><li>Build React and React Native applications using familiar component concepts</li><li>Dive deep into each platform, from routing in React to creating native mobile applications that can run offline</li><li>Use Facebook's Relay, React and GraphQL technologies, to create a u
<h4>Key Features</h4><ul><li>Build React and React Native applications using familiar component concepts</li><li>Dive deep into each platform, from routing in React to creating native mobile applications that can run offline</li><li>Use Facebook's Relay, React and GraphQL technologies, to create a u
<h4>Key Features</h4><ul><li>Build React and React Native applications using familiar component concepts</li><li>Dive deep into each platform, from routing in React to creating native mobile applications that can run offline</li><li>Use Facebook's Relay, React and GraphQL technologies, to create a u