Real-world programming (typically called real-time programming) is programming that interacts in some way with the "real world" of daily life. Real-world programmers develop the unseen software that operates most of the world that surrounds you, software typically characterized by deadlines -- and
POSIX.4--programming for the real world
โ Scribed by Bill Gallmeister
- Publisher
- O'Reilly & Associates
- Year
- 1995
- Tongue
- English
- Leaves
- 553
- Edition
- 1st ed
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
I would have to second the other reviews of this truly exceptional text, I will rather merely add one more observation:
Apparently now in 2009 the book is out of print, it is dated by standards of the fast moving software industry and Unix development, surely the hardware is dramatically faster now, and yet while other books of that age cannot be sold for even symbolic $0.01, here the price soars to astonishing heights. Well deserved, get yourself a copy, the content is timeless and unique. We have yet to wait for an updated version of this or similar book with some more current description of real time, timers and sophisticated IO with Posix. Or is there? Sometimes some of the industry common API's endure generations unchanged, because their very stability is the benefit, and their generality does not enforce extensions.
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