The paper addresses the problem of face recognition under varying pose and illumination. Robustness to appearance variations is achieved not only by using a combination of a 2D color and a 3D image of the face, but mainly by using face geometry information to cope with pose and illumination variatio
Pose-invariant face recognition using a 3D deformable model
β Scribed by Mun Wai Lee; Surendra Ranganath
- Publisher
- Elsevier Science
- Year
- 2003
- Tongue
- English
- Weight
- 480 KB
- Volume
- 36
- Category
- Article
- ISSN
- 0031-3203
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β¦ Synopsis
The paper proposes a novel, pose-invariant face recognition system based on a deformable, generic 3D face model, that is a composite of: (1) an edge model, (2) a color region model and (3) a wireframe model for jointly describing the shape and important features of the face. The ΓΏrst two submodels are used for image analysis and the third mainly for face synthesis. In order to match the model to face images in arbitrary poses, the 3D model can be projected onto di erent 2D viewplanes based on rotation, translation and scale parameters, thereby generating multiple face-image templates (in di erent sizes and orientations). Face shape variations among people are taken into account by the deformation parameters of the model. Given an unknown face, its pose is estimated by model matching and the system synthesizes face images of known subjects in the same pose. The face is then classiΓΏed as the subject whose synthesized image is most similar. The synthesized images are generated using a 3D face representation scheme which encodes the 3D shape and texture characteristics of the faces. This face representation is automatically derived from training face images of the subject. Experimental results show that the method is capable of determining pose and recognizing faces accurately over a wide range of poses and with naturally varying lighting conditions. Recognition rates of 92.3% have been achieved by the method with 10 training face images per person.
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