This original and timely collection features writings from international contributors who specialize in digital art and performance practices (including Johannes Birringer, Robert Weschler and Philip Auslander). There are few writings per se that attempt to interrogate the interaction between new te
Performance and Technology: Practices of Virtual Embodiment and Interactivity
β Scribed by Susan Broadhurst, Josephine Machon
- Publisher
- Palgrave Macmillan
- Year
- 2011
- Tongue
- English
- Leaves
- 226
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Now in paperback and with a new Preface, this collection of writings from international contributors who specialize in a diverse range of digital art and performance practices, surveys various aspects of performance and technology. The discussions interrogate the interaction between new technologies and performance practice. Furthermore, in an innovative way they link the sensuous contact that must exist between the physical and virtual, together with the resultant corporeal transformation. Not only do bodies morph and (de)morph but their identities consequently become destabilized. In certain technological practices, physicality is both transcended and ludically inscribed β the play (jouer) being all. Consequently, digital practices potentiate creative and aesthetic possibilities and demand new perceptive strategies that not only affirm sensate presence but also 'deceive'. The work identifies a new performance practice at the cutting edge of experimentation, and at the same time explores the evolution of new art practices. Especially, practices that are pivotal in alternative and also mainstream performance and popular culture.
β¦ Table of Contents
Cover......Page 1
Contents......Page 6
List of Illustrations......Page 8
Preface......Page 10
Notes on Editors......Page 11
Notes on Contributors......Page 12
Introduction: Body, Space, and Technology......Page 17
1 Bodies Without Bodies......Page 24
2 Truth-Seekerβs Allowance: Digitising Artaud......Page 41
3 Transformed Landscapes: The Choreographic Displacement of Location and Locomotion in Film......Page 54
4 Saira Virous: Game Choreography in Multiplayer Online Performance Spaces......Page 66
5 Artistic Considerations in the Use of Motion Tracking with Live Performers: A Practical Guide......Page 83
6 Materials vs Content in Digitally Mediated Performance......Page 101
7 Learning to Dance with Angelfish: Choreographic Encounters Between Virtuality and Reality......Page 108
8 Kinaesthetic Traces Across Material Forms: Stretching the Screenβs Stage......Page 123
9 Sensuous Geographies and Other Installations: Interfacing the Body and Technology......Page 135
10 Body Waves Sound Waves: Optik Live Sound and Performance......Page 150
11 Intelligence, Interaction, Reaction, and Performance......Page 164
12 The Tissue Culture and Art Project: The Semi-Living as Agents of Irony......Page 176
13 Addenda, Phenomenology, Embodiment: Cyborgs and Disability Performance......Page 192
14 Technology as a Bridge to Audience Participation?......Page 204
Afterword: Is There Life after Liveness?......Page 217
Index......Page 222
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