Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative lea
Patterns for Computer-Mediated Interaction
β Scribed by Till Schummer, Stephan Lukosch
- Publisher
- John Wiley & Sons
- Year
- 2007
- Tongue
- English
- Leaves
- 602
- Series
- Wiley series in software design patterns
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these areas there is a shift from (HCI) human computer interaction to (HCHI) human computer human interaction. The role of patterns in this movement is twofold: 1st - patterns focus on the human user of the system; 2nd - patterns assist developers in the development process of groupware applications.
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