Pattern-oriented software architecture is a new approach to software development. This book represents the progression and evolution of the pattern approach into a system of patterns capable of describing and documenting large-scale applications. A pattern system provides, on one level, a pool of pr
Pattern-Oriented Software Architecture Volume 1: A System of Patterns
โ Scribed by Frank Buschmann, Regine Meunier, Hans Rohnert, Peter Sommerlad, Michael Stal
- Publisher
- Wiley
- Year
- 1996
- Tongue
- English
- Leaves
- 157
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Pattern - Oriented Software Architecture A System of Patterns Frank Buschmann, Regine Meunier, Hans Rohnert, Peter Sommerlad, Michael Stal of Siemens AG, Germany Pattern-oriented software architecture is a new approach to software development. This book represents the progression and evolution of the pattern approach into a system of patterns capable of describing and documenting large-scale applications. A pattern system provides, on one level, a pool of proven solutions to many recurring design problems. On another it shows how to combine individual patterns into heterogeneous structures and as such it can be used to facilitate a constructive development of software systems. Uniquely, the patterns that are presented in this book span several levels of abstraction, from high-level architectural patterns and medium-level design patterns to low-level idioms. The intention of, and motivation for, this book is to support both novices and experts in software development. Novices will gain from the experience inherent in pattern descriptions and experts will hopefully make use of, add to, extend and modify patterns to tailor them to their own needs. None of the pattern descriptions are cast in stone and, just as they are borne from experience, it is expected that further use will feed in and refine individual patterns and produce an evolving system of patterns. Visit our Web Page http://www.wiley.com/compbooks/
โฆ Table of Contents
Cover......Page 1
Forside......Page 2
Indholdsfortegnelse......Page 4
Kapitel 1. Patterns......Page 7
1.1 What is a Pattern?......Page 8
1.2 What Makes a Pattern?......Page 14
Kapitel 2. Architectural Patterns......Page 18
2.1 Introduction......Page 19
2.2 From Mud to Structure......Page 22
Pattern: Layers......Page 24
2.3 Distributed Systems......Page 45
Pattern: Broker......Page 47
2.4 Interactive Systems......Page 71
Pattern: Model-View-Controler......Page 73
Kapitel 3. Design Patterns......Page 92
3.1 Introduction......Page 93
3.2 Structural Decomposition......Page 94
Pattern: Whole Part......Page 96
3.3 Organisation of Work......Page 114
Pattern: Master-Slave......Page 116
3.4 Access Control......Page 132
Pattern: Proxy......Page 134
Kapitel 4. Idioms......Page 147
4.2 What Can Idioms Provide?......Page 148
4.3 Idioms and Style......Page 150
4.4 Where Can You Find Idioms?......Page 152
Index......Page 155
articlopedia.gigcities.com......Page 0
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