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Pattern-oriented software architecture

โœ Scribed by Douglas C Schmidt; Frank Buschmann; Kevlin Henney; et al


Publisher
Wiley
Year
2000-2007
Tongue
English
Leaves
158
Series
Wiley series in software design patterns
Category
Library

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โœฆ Table of Contents


Cover......Page 2
Forside......Page 3
Indholdsfortegnelse......Page 5
Kapitel 1. Patterns......Page 8
1.1 What is a Pattern?......Page 9
1.2 What Makes a Pattern?......Page 15
Kapitel 2. Architectural Patterns......Page 19
2.1 Introduction......Page 20
2.2 From Mud to Structure......Page 23
Pattern: Layers......Page 25
2.3 Distributed Systems......Page 46
Pattern: Broker......Page 48
2.4 Interactive Systems......Page 72
Pattern: Model-View-Controler......Page 74
Kapitel 3. Design Patterns......Page 93
3.1 Introduction......Page 94
3.2 Structural Decomposition......Page 95
Pattern: Whole Part......Page 97
3.3 Organisation of Work......Page 115
Pattern: Master-Slave......Page 117
3.4 Access Control......Page 133
Pattern: Proxy......Page 135
Kapitel 4. Idioms......Page 148
4.2 What Can Idioms Provide?......Page 149
4.3 Idioms and Style......Page 151
4.4 Where Can You Find Idioms?......Page 153
Index......Page 156
Local Disk......Page 0
articlopedia.gigcities.com......Page 1


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