𝔖 Scriptorium
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Passing: Ashcan Edition

✍ Scribed by Sarah "Sam" Saltiel


Publisher
Magpie Games
Year
2019
Tongue
English
Series
Powered by the Apocalypse
Category
Library

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No coin nor oath required. For personal study only.

✦ Table of Contents


Introduction
Alien Fiction
The Ashcan Edition
What You Need to Play
A Brief Human-Alien History
Sun-Lost
Our History
The First Wave
The Second Wave
The Third Wave
Walnut Hills
The Others
Creating Characters
Cell Sheet
Choosing a Playbook
Human vs Alien Look
Stats
Backstory
Playbook Moves
Introductions and Relationships
Driving Desires
Playbook Extras
Cool Alien Superpowers
Shapeshifting
Intuition
Distress Signalling
Gameplay
Dice
The Question and Stats System
Basic Moves
Peripheral Moves
Trauma
Human and Alien Tracks
Human Adaptations
Alien Adaptations
The Playbooks
List of Playbooks
The Intermingler
The Poster Child
The Outsider
The Halfling
The Hidden
The Game Master
Agendas
Make their lives tense
Give Walnut Hills a secret underbelly
Play to find out what happens
Principles
Invoke the community
Flesh out their alien and human lives
Be a fan of the players’ characters
Make your move but misdirect
Treat all humans as possible threats
Treat all alien NPCs as possible allies
Remind the aliens of their decisions
Address yourself to the aliens, not the players
Ground the story in a neighborhood divided by politics and identity
Give everyone secrets and underlying motivations
Define alienness through beauty and strangeness
GM Moves
About the Aliens
The Intermingler
The Poster Child
The Halfling
The Outsider
The Hidden
Long Example
Cell Sheet


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