This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in. If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy
Panda3D 1.7 Game Developer's Cookbook
β Scribed by Christoph Lang
- Publisher
- Packt
- Year
- 2011
- Tongue
- English
- Leaves
- 329
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in. If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy to integrate solutions to common game development problems with Panda3D, this book is for you.
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This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in. If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy
<div><p>Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine </p> <ul> <li>Dive into the advanced features of the Panda3D engine</li> <li>Take control of the renderer and use shaders to create stunning graphics</li> <li>Give your games a professional look using speci
<div><p>Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine </p> <ul> <li>Dive into the advanced features of the Panda3D engine</li> <li>Take control of the renderer and use shaders to create stunning graphics</li> <li>Give your games a professional look using speci
Annotation;Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Setting Up Panda3D and Configuring Development Tools; Introduction; Downloading and configuring NetBeans to work with Panda3D; Configuring Visual Studio 2008 to work