In my opinion, this is an outstanding reference book for OpenGL, I personally strong recommand who wants to study computer graphic needs to equip this book.
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Release 1
โ Scribed by OpenGL Architecture Review Board; Tom Davis; Mason Woo
- Publisher
- Addison Wesley Publishing Company
- Year
- 1993
- Tongue
- English
- Leaves
- 362
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
OpenGL enables programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha blending, anti-aliasing, creating atmospheric effects, and texture mapping. This guide includes numerous awesome (color) example
โฆ Table of Contents
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OpenGL Programming Guide (Addison-Wesley Publishing Company): Table of Contents
OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 1 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 2 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 3 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 4 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 5 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 6 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 7 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 8 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 9 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 10 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 11 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 12 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Chapter 13 - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix A - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix B - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix C - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix D - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix E - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix F - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix G - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix H - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix I - OpenGL Programming Guide (Addison-Wesley Publishing Company)
Appendix J - OpenGL Programming Guide (Addison-Wesley Publishing Company)
๐ SIMILAR VOLUMES
Todayโs OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders.<br>OpenGLยฎ Programming Guide: The Official Guide to Learning OpenGLยฎ, Version 4.3, Eig
<P>Includes Complete Coverage of the OpenGLยฎ Shading Language!</P><P>Todayโs OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders.</P><P><B>OpenGLยฎ
<I> <P style="MARGIN: 0px">Includes Complete Coverage of the OpenGLยฎ Shading Language!</P> <P style="MARGIN: 0px"> </I>ย </P> <P style="MARGIN: 0px">Todayโs OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications
Pros: 1. Learn OpenGL straight from the horse's mouth2. Authoritative reference3. A few good tutorialsCons:1. Not very user friendly2. User-unfriendly when explaining fundamental concepts