OpenGL ES game development
β Scribed by Dave Astle, Dave Durnil
- Publisher
- Thomson Course Technology
- Year
- 2004
- Tongue
- English
- Leaves
- 320
- Series
- Game Development
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
OpenGL ES Game Development provides an in-depth look into the new OpenGL ES standard and what the new embedded systems graphics library will provide for game developers. It compares OpenGL ES to OpenGL, EGL (the new standard windowing APIs for OpenGL ES), game development, and platforms that are currently available. It also provides coverage of the problems involved in mobile game development with OpenGL ES. Additional coverage includes an overview of fixed point math and other areas of cell phone limitation that game developers need to consider before they write mobile games. The authors walk the reader through the steps required to develop a game on multiple mobile platforms, which is the process involved with distributing their game via carriers. This book is ideally suited for readers who have some experience either in making games or in developing applications for cell phones, and who are comfortable with C++ and OpenGL's core features.
π SIMILAR VOLUMES
Is a bad bad bad bad.... book. No code, no examples, no explications...El libro es malΓsimo para ser de programaciΓ³n. No explica cΓ³digo, no tiene ejemplos, explica demasiados temas absurdos, por ejemplo en sonido explica como usar programas midi y ni una linea de cΓ³digo.Es una autentica estafa.
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techni
<p> Want to create sophisticated games and graphics-intensive apps? <em>Learn OpenGL ES</em> gets you started immediately with OpenGL ES.Β After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented p
Want to create sophisticated games and graphics-intensive apps? <em>Learn OpenGL ES</em> gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programmi
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techni