With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide. Overview A full set of recipes demonstrating simple and advanced techniques for pr
OpenGL 4.0 Shading Language Cookbook
β Scribed by David Wolff
- Publisher
- Packt Publishing
- Year
- 2011
- Tongue
- English
- Leaves
- 340
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
The OpenGL Shading Language (GLSL) Version 4.0 brings unprecedented power and flexibility to programmers interested in creating modern, interactive, graphical programs. It allows us to harness the power of modern Graphics Processing Units (GPUs) in a straightforward way by providing a simple, yet powerful, language and API.
The OpenGL 4.0 Shading Language Cookbook will provide easy-to-follow examples that start by walking you through the theory and background behind each technique. It then goes on to provide and explain the GLSL and OpenGL code needed to implement them. Beginning through to advanced techniques are presented, including topics such as texturing, screen-space techniques, lighting, shading, tessellation shaders, geometry shaders, and shadows.
β¦ Subjects
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π SIMILAR VOLUMES
<p>Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use</p> <ul> <li>A full set of recipes demonstrating simple and advanced techniques for producing high-quality, real-time 3D graphics using GLSL 4.0</li> <li>How to use the OpenGL Shading Language to implement ligh
Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use.</div> <br> Abstract: Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use
OpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.<br><br>The book begins by familiarizing you with
<p> Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way. </p> <p><b>Overview</b></p> <ul> <li>Discover simple and advanced techniques
<p> Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way. </p> <p><b>Overview</b></p> <ul> <li>Discover simple and advanced techniques