[Advanced Topics in Science and Technolo
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Bao, Hujun; Hua, Wei
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Article
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2011
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Springer Berlin Heidelberg
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English
β 395 KB
"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authorsβ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering su