On speeding up ray tracing of B-spline surfaces
β Scribed by Chang-Gui Yang
- Publisher
- Elsevier Science
- Year
- 1987
- Tongue
- English
- Weight
- 868 KB
- Volume
- 19
- Category
- Article
- ISSN
- 0010-4485
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Curves on surfaces are important elements in computer aided geometric design. After presenting a method to explicitly compute these curves in three-dimensions, practical algorithmic issues are discussed concerning the efficiency of the implementation. Good approximations are important because of the
We introduce a new class of subdivision surfaces which generalize uniform tensor product Bspline surfaces of any bi-degree to meshes of arbitrary topology. Surprisingly, this can be done using subdivision rules that involve direct neighbors only. Consequently, our schemes are very easy to implement,