In this paper, we begin by recalling an adaptive mesh generation method governed by isotropic and anisotropic discrete metric maps, by means of the generation of a unit mesh with respect to a Riemannian structure. We propose then an automatic triangular to quadrilateral mesh conversion scheme, which
β¦ LIBER β¦
On generating quadrilateral elements from a triangular mesh
β Scribed by J.M. Tembulkar; B.W. Hanks
- Publisher
- Elsevier Science
- Year
- 1992
- Tongue
- English
- Weight
- 255 KB
- Volume
- 42
- Category
- Article
- ISSN
- 0045-7949
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## Abstract Quadrilateral finite elements are generally constructed by starting from a given finite dimensional space of polynomials __VΜ__ on the unit reference square __KΜ__. The elements of __VΜ__ are then transformed by using the bilinear isomorphisms __F__~__K__~ which map __KΜ__ to each conve
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