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Objects, spatial compatibility, and affordances: A connectionist study

✍ Scribed by Anna M. Borghi; Andrea di Ferdinando; Domenico Parisi


Book ID
104014288
Publisher
Elsevier Science
Year
2011
Tongue
English
Weight
678 KB
Volume
12
Category
Article
ISSN
1389-0417

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✦ Synopsis


In two Artificial Life simulations we evolved artificial organisms possessing a visual and a motor system, and whose nervous system was simulated with a neural network. Each organism could see four objects, either upright or reversed, with a left or a right handle. In Task 1 they learned to reach the object handle independently of the handle's position. In Task 2 they learned to reach one of two buttons located below the handle either to decide where the handle was (Simulation 1) or whether the object was upright or reversed (Simulation 2). Task 1 simulated real life experience, Task 2 replicated either a classic spatial compatibility task (Simulation 1) or an experiment by Tucker and Ellis (1998) (Simulation 2). In both simulations learning occurred earlier in the Compatible condition, when the button to reach and the handle were on the same side, than in the Incompatible condition.


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