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Object-oriented software engineering : using UML, Patterns, and Java

โœ Scribed by Bruegge, Bernd; Dutoit, Allen H.


Publisher
Pearson
Year
2014
Tongue
English
Leaves
723
Edition
3rd, intern.
Category
Library

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โœฆ Table of Contents


Foreword PrefaceAcknowledgments PART I Getting StartedChapter 1 Introduction to Software Engineering Chapter 2 Modeling with UMLChapter 3 Project Organization and Communication PART II Dealing with ComplexityChapter 4 Requirements Elicitation Chapter 5AnalysisChapter 6System Design: Decomposing the SystemChapter 7System Design: Addressing Design Goals Chapter 8Object Design: Reusing Pattern SolutionsChapter 9 Object Design: Specifying Interfaces Chapter 10 Mapping Models to Code Chapter 11Testing 437PART III Managing ChangeChapter 12 Rationale ManagementChapter 13 Configuration ManagementChapter 14Project ManagementChapter 15Software Life CycleChapter 16Methodologies: Putting It All Together PART IV AppendicesAppendix BibliographyIndex


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